Now sh*t gets real! Don't listen to the guides that say 'don't check behind yourself!'. By now, assuming you haven't hit a dud, you should have four pages. Keep your distance from it, and make use of that sideways walking here. The page here (if it's even there) is quite easy to miss. Go clockwise one time, counter-clockwise the second time. You don't have to go in between, just check all the short ends. Then go to the main entrance and go right, then right again. Be sure to check it! There might be a page! You may get lost here. There will sometimes be a chair in the room. Guide 1 (noob friendly! Make sure to use the map here!): Here, you're going to want to do the silo first. Many online walkthroughs suggest the bathrooms last. Before I do this, please note that doing the bathrooms last is NOT a death trap. The order there is pretty good looking, but probably not to good for the newer Slender players. If you look at the map, they're numbered. At around 6/8, he'll constantly be behind you, even warping directly in front of you! You'll want to be careful here. It is essential to note that the more pages you collect, Slendy will get more aggressive. It is strongly advised that you do not read every page unless it's your first time playing (it'll make it funner to read 'em!). This is most obvious on the page that says 'HELP ME'. Supposedly, they were drawn by other Slenderman victims. However, once you die or beat the game, in the next game, the page locations will change. Once the game starts, the pages will stay in the given location until you find them. I have read things that say that Slenderman can move the pages around. There is a small chance of a page being on a chair in the bathroom, so make sure to check it! There are four areas on each landmark that the page can be except the tunnel (there are three locations) and the cut down trees/the pillars (there are six locations). For example, there are four rooms in the bathrooms that the page can be. The actual location of the page on that specific landmark can also change. There's basically a 10% chance that a certain area will not have a page. I've seen many walkthroughs say that the tunnel or the bathrooms always have a page. Areas with no page are commonly referred to as 'decoys' or, as I always say, 'duds'. There are ten landmarks! Although, only eight of them will have a page. This is probably the best map I've seen of the field. It does, bu the way! Just imagine that cute little Slendy picture in your brain! It helps a bunch!įirst of all, you can't do sh*t without a clear understanding as to where everything is. I drew him as a chibi and as an ice cream cone to help. Make him look as cute or adowabwe as possible. Plus, screaming with another person is funner! Yet another tip is to draw Slendy. She freaked out, but I helped her through it. I brought my laptop to school and played it with her. Another tip is to play with a friend! When I suggested this game to my friend, she was really freaked out. You just have to laugh when you play music like this. Examples: The Pikachu Song, He-Man HEYEAYEA, Voldemort laughing like a retard, Nyan-Cat, Fukkireta, or Trolololol. Play one of those! I suggest you choose something happy, peppy, or just plain stupid. You're probably aware of the ten hour long videos on YouTube. After you're done watching that, I have a thing to add to his six tip. You can probably skip this section if you're Chuck Norris or someone else who doesn't get scared by Slendy.įirst of all, you should probably watch this little video here> Not only does it give six tips of awesomeness, but that guy has a great voice. I'll be addressing the fear quitting people first. Are you tired of dying every time without a single page? Do you have fear problems and often fear quit Slender? Would you like to make Slender less scary? Are you single and ready to mingle? Are you tired of the guides that say ridiculous thing (you can look at him for up to one minute! )? Well, you sure came to the right place!
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